ShoutCreate
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Intermediate course · ~35 minutes

Animate a Reveal

Turn a still design into a polished animated reveal — and learn the whole Animation Studio: slides and transitions, the Morph magic move, object entrances and motion paths, stop-motion, and export to MP4 right from your browser.

Slide 1 Morph → Reveal
What's in the box
SlidesTimelineHold & transitionsMorph (magic move)Appear / Attention / LeaveTravel (motion paths)Groups & photosStop motionLocked backgroundMP4 / WebM / GIFPRO · KeyframesPRO · Easing graphPRO · Camera
Open it In the vector studio, go to Studios → Animate to open the Animation Studio panel — and the new Timeline dock appears along the bottom of the canvas. Tap ? in the panel any time for the quick guide. Undo, Save and Open work exactly as they do everywhere else in the app.
01 · STEP

Slides are your pages

The clever bit: the Animation Studio doesn't add a new timeline to learn — each page of your document is a slide. Design your pages as normal, then time and animate them here.

  1. Make a few pages. Add 3 pages — these become slides 1, 2 and 3. (Example: a logo, then the logo + tagline, then the full lock-up.)
  2. Open Animate. Studios → Animate. The panel shows slide timing and per-object effects.
  3. Set the Mode to Slides for a presentation/reveal (we'll cover Stop motion later).
02 · STEP

Time your slides

  1. Set the Hold. Per slide, Hold (s) is how long it stays on screen before moving on — try 23 seconds.
  2. Pick the transition length. Trans (s) sets how long the move into the next slide takes (0.5–0.8s feels snappy).
  3. Repeat per slide. Each slide can have its own hold and transition — vary them for rhythm.
03 · STEP

Transitions & the Morph magic move

The Go to next menu sets how one slide becomes the next:

TransitionWhat it does
CutInstant change — no animation.
CrossfadeOne slide dissolves into the next. Classy and safe.
PushThe new slide pushes the old one off — good for steps/sequences.
WipeThe new slide sweeps across the old one.
Morph (magic move)Objects that appear on both slides glide, scale and recolour smoothly between them — the premium, Keynote-style effect.
Make Morph sing Put the same object (your logo) on slide 1 small in the centre and on slide 2 larger in the corner. Set the transition to Morph — it animates between the two positions automatically. That's your reveal.
04 · STEP

The Timeline

When you open the Animation Studio, the Timeline docks along the bottom of the canvas. It's the control room for when everything happens — and it's designed to feel like the timeline in professional tools (After Effects, Animate, Blender all work this way), so the skills carry across.

Every object on the current slide gets its own row. Each effect you add shows up as a coloured bar on that row:

Green — Appear Amber — Attention Red-violet — Leave Violet — Travel
  1. Move an effect in time. Drag a bar left or right to change when it starts. A read-out shows "starts 1.2s, lasts 0.8s".
  2. Change how long it lasts. Drag the bar's right edge. Everything snaps to tidy tenths of a second.
  3. Scrub the playhead. Drag the ruler (or click a lane) to move the playhead — the canvas previews that exact moment.
  4. Play it. Press or the Space bar to play; loops the slide. Arrow keys step 0.1s, Home/End jump to the ends.
  5. Zoom & tidy. Use / to zoom the time scale; hide the dock with and bring it back from the ▴ Timeline chip.
The golden rule Add effects by clicking an object and choosing Appear / Attention / Leave / Travel — the new bar lands at the playhead. Then use the timeline to slide it to the exact moment you want.
05 · STEP

Animate objects — Appear, Attention, Leave

Beyond whole-slide transitions, each object can have its own entrance, emphasis and exit. Click an object (on the slide, or its row in the timeline), then add effects:

+ Appear — how it arrives (fade, grow, slide, draw-on) + Attention — while it's on screen (pulse, spin) + Leave — how it exits
  1. Stagger entrances. Give the tagline an + Appear that starts a little after the logo's — drag its bar in the timeline. Staggering reads as polished, not mechanical.
  2. Add attention sparingly. A single pulse or spin on the key element draws the eye; too many fight each other.
  3. Use Leave to hand over. A + Leave on a slide's objects hands over cleanly to the next slide.
  4. Animate lots of things together. Give each object its own effects — they all play at the same time. Line up their bars in the timeline to fire together, or stagger them to cascade.
06 · STEP

Travel — draw a motion path

Make an object travel along a route you draw — perfect for a product sliding in, a dot tracing a map, or a mascot walking across. No need to draw a line first; you draw the route as part of the effect.

  1. Click the object, then + Travel along a path.
  2. Draw the route. Click a spot on the slide, then another, then another — each click drops a dot and the object moves dot-to-dot. You can also press and drag to trace a wiggly path.
  3. Press ✓ Done (or Undo dot / Cancel). The dotted purple guide line only shows while editing — it's hidden in the finished video.
  4. Face the direction. Tick rotate so the object turns to face the way it's travelling. Use ✎ Redraw path to change the route.
  5. Tune the timing in the timeline so the travel finishes within the slide.
07 · STEP

Groups & photos

You can animate more than single shapes.

  1. A whole drawing, as one. If your artwork is several shapes, select them and group them (Ctrl/Cmd+G). The group shows as a single row in the timeline and animates as one object — it slides, spins, fades and travels together without falling apart.
  2. Photos and imported images. A bitmap photo is one object — click it and add Appear, Attention, Leave or Travel. (Draw-on is for line art, so use the others on a photo.)
  3. Text animates the same way — great for titles that fly or fade in.
08 · STEP

Stop motion

For hand-made, frame-by-frame animation, switch the Mode to Stop motion 12 fps or 24 fps.

  1. Use Onion skin. Turn on Onion skin to see the previous frame ghosted under the current one, so you can line up small movements.
  2. Add frames. + Frame duplicates the current page as the next frame; nudge things a little, repeat.
  3. Play it back to check the motion flows.
Locked background Set a Locked background photo that spans several slides/frames and stays still while your objects animate over it — ideal for explainers and product demos.
09 · STEP

Preview & export

  1. Preview. Hit ▶ Preview to play the whole thing in the canvas. Adjust timing until it flows.
  2. Export video. Export video… → choose MP4 (best everywhere), WebM, GIF, or a PNG frame sequence for editors.
  3. Export for the web. Pick Animated SVG or Web page (.html) for a crisp vector animation that drops straight into any website — it keeps your keyframes, easing and camera, loops on its own, and stays razor‑sharp at any size.
  4. Ship to apps (Lottie). Choose Lottie (.json) to export a Bodymovin‑style Lottie that developers drop into iOS, Android or web apps — the same format used across the industry. Preview it at lottiefiles.com.
  5. Pick a size & rate. Up to 4K, plus social presets (1080×1080 feed, 1080×1920 reels/stories), at 24 / 30 / 60 fps. Export the whole document or a single slide.

Tools you used

SlidesTimeline (drag bars, scrub, play)Hold & Trans timingCrossfade / Push / WipeMorph (magic move)Appear / Attention / LeaveTravel (motion paths)Groups & photosStop motion + onion skinLocked backgroundMP4 / WebM / GIF / PNG export
PART 2 · PRO

The advanced animator — keyframes, graph, camera

Everything so far is Simple mode. PRO turns the timeline into a real keyframe animator — the same way of working you'll find in After Effects, Animate and Blender. It's a paid tier, so you'll see a [ Simple | PRO ] switch in the timeline; if it shows a padlock, PRO isn't on your account yet. Nothing you make in Simple is lost — PRO just adds more control on top, and everything still plays and exports the same way.

Turn it on Open the Animation Studio and look at the timeline's top bar for the [ Simple | PRO ] toggle. Click PRO. If it's padlocked, it's an upgrade — Simple mode keeps working regardless.
PRO · 1

Keyframes & tracks

A keyframe records a value at a moment in time; the software fills in the motion between two keyframes. In PRO every object row gets a twirl‑down triangle that opens four property tracks:

PositionScaleRotationOpacity
  1. Open the tracks. Click the ▸ twirl on an object's row to reveal its Position / Scale / Rotation / Opacity lanes.
  2. Add a keyframe. Scrub the playhead to a time, then click a lane's ◆+ to drop a diamond there.
  3. Retime. Drag a diamond left or right; Delete removes the selected one.
  4. Two keyframes = motion. A different value at two times makes the object animate between them.
PRO · 2

Record — animate by moving things

The fastest way to key: press ● Rec in the timeline, then just move your object at different times.

  1. Turn on Record. The timeline gets a red outline to show keying is live.
  2. Drag on the canvas to set the object's position — a Position keyframe drops at the playhead. Scrub, drag again, repeat.
  3. Type exact values. The PRO inspector (X, Y, Scale %, Rotate °, Opacity %) keys the selected object at the playhead — great for precise moves.
  4. ◆ Key all keys every property at once.
PRO · 3

Speed curves (easing)

Motion feels professional when it accelerates and settles instead of moving at a constant speed. That's easing.

  1. Double‑click a keyframe to open the speed‑curve editor.
  2. Drag the two handles to shape the curve, or pick a preset: Linear, Smooth, Gentle stop, Gentle start, Bouncy.
  3. This is the same Bezier curve used by After Effects' graph editor and CSS cubic‑bezier().
PRO · 4

Loop, pivot, presets, parenting & camera

  1. Repeat. The inspector's Once / Loop / Ping‑pong makes an object's motion cycle or bounce forever — perfect for idle motion and stickers.
  2. Pivot. The 3×3 Pivot picker sets what an object rotates and scales around (a corner, an edge, the centre).
  3. Presets. ✨ Presets drops ready‑made, fully editable animations — Pop in, Bounce in, Slide + fade, Spin in, Float, Throb. Open the tracks afterwards to see how each is built.
  4. Parenting. The Follows dropdown attaches an object to a parent so it inherits the parent's movement, rotation and scale — wheels on a car, a label on a moving badge.
  5. Virtual camera. 🎥 Cam pans and zooms the whole scene (the Ken Burns / push‑in move). Key Pan X / Pan Y / Zoom % over time, or with Record on just drag the canvas to pan. Its keyframes live on the 🎥 Camera row.
It all exports. Keyframes, easing, loops, parenting and the camera are baked into Preview and the exported MP4/WebM/GIF automatically — there's nothing extra to switch on.
Keep this handy

Cheat sheet

Transitions

Cut
Instant
Crossfade
Dissolve
Push / Wipe
Slide / sweep
Morph
Objects glide between slides

Timeline

Drag bar
When it starts
Drag edge
How long
Space
Play / pause
← / →
Step 0.1s
Loop slide

Reveal recipe

Slides
3 pages
Hold
2–3 s each
Logo
Morph between slides
Tagline
Staggered Appear
Export
MP4 1080p / 9:16

PRO keyframes

Twirl ▸
Open tracks
◆+
Key at playhead
● Rec + drag
Auto‑key motion
Double‑click
Speed curve
🎥 Cam
Pan / zoom scene
Your turn

Open ShoutCreate and animate it

Made a reveal? Drop in a 3D logo from the 3D Studio, or post your MP4 straight to social.

Open ShoutCreate and animate it →